Real Projects: The Source of KMD-led Innovations

Since its founding in 2008, KMD has placed Real Projects at the core of its activities and curriculum. All Master’s Program students participate under the direction of full-time faculty to create innovations that tap into cutting-edge technologies and social trends.

Students use the results of their Real Projects to write their Master's theses. KMD does not consider actual practice to be different from academic and theoretical exploration. Real Projects are not only a field to gain practice in the creation of social impact, they are also a frontline of creative research.

Most of our current Real Projects are collaborations between KMD and outside institutions in industry and government. Projects done in collaboration with companies, in particular, are not merely sponsorships, but opportunities to tackle the challenges that the companies face or anticipate they will face in the future. We begin by formulating plans and conducting studies, producing prototypes iteratively until we arrive at a final, concrete result.

See also "Project Stories"
Creative Industry
Activating the cultural industry, using the power of the media
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CREATO!
Let “Network” become a natural extension of the “Real World”
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Embodied Media
Prototyping the future by integrating our sensibility and innovative technologies
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Global Education
Building global connections and sharing ideas across borders
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Geist
Amplify the Sense of Wonder
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Network Media
Connect Everything
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OIKOS
Generate Service Design Innovation
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PLAY: Entertainment Media Design
Colors Everyday Scenes Filled with Playfulness
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Policy Project
Leverage design, technology, and management capacities to formulate policies
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SAMCARA
design to evolve
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Superhuman Sports
Superhuman Sports are re-innovating the sports by the cutting edge technologies
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Project Stories

Joint Creation of Superhuman Sports
Superhuman sports have undergone major developments even in the short time since the KMD Forum in 2014.
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Infrastructure for Collaboration and Experience Sharing (ICES)
"ICES" is a project to examine the fusion of the real world and the virtual world.
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Embodied Media project
In 2017, a startup company that will shoulder the future took its first tentative steps from KMD.
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Agbee
“Agbee” is a moving cart and related application service that was developed based on the concept of a “partner robot for farmers".
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Global Workshop
As globalization accelerates, it is becoming imperative to foster a global mindset for the future workforce in Japan from the stage of secondary education.
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Synesthesia Suit
Project Professor Tetsuya Mizuguchi + Rhizomatiks + KMD “Synesthesia Suit
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Future Project
A team led by Professor Hiroyuki Kishi is collaborating with the city of Sabae, Fukui on the “Traditional Crafts’ Future Project.
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Information Bank
Today, our Internet activity including our searches and purchases is readily exchanged and accumulated by both vendor sites and SNS services.
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Projection Door
The “Projection Doors” Project is a collaboration project with automatic door manufacturer Nabtesco.
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Interactive Museum
KMD Associate Professor Kouta Minamizawa led a team of students working on “the creation of novel viewing experience at
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Social Things
Led by Professor Masa Inakage, five faculty members and six students began work on the “Social Things” project with Ericsson in 2013
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Takeshiba Project
A team led by Professor Ichiya Nakamura is working on the “Takeshiba Project” with Tokyu Land and Kajima Corporation.
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